Check out my ArtStation to keep up with all of my 3D work.


 

The Campsite

This was a really fun piece to work on, I’ve always liked set dressing and I’ve always like trying to infuse scenes and characters with wordless story. I think I’ve done a pretty competent job at that here with this piece I’ve entitled The Campsite - relatively low poly modeled all with hand-painted base color texture work.

What kind of story does this piece tell you?

character : Cliff MorHeme - 3D model by beersy (@beersy) [e11faae]

rileExported - 3D model by beersy (@beersy) [6ab4892]

character : Bear the Druid - 3D model by beersy (@beersy) [8c22a2f]


Fallen Oni : Mask

I really wanted to try out making high quality assets and textures from base sculpt to a finish product. Deciding it would be interesting to try and mix metal and wood onto a single prop I developed this Oni mask. I’d really like to continue my study in props and materials, especially wood as I just find it fun to work with considering all the variations and subtleties.

I really wanted to try and mix wood with metal in some weird way. The broken ring horns is based on the idea that demons are just fallen angels, as such the horns are a broken ring which would be the angels halo, mixing two styles of demons.

 
ericbeerOni

The Craftsman

The Craftsman is one of my favorite assets I got to make for game the Fjell, set up to be animated in the final cut-scene, and the owner of the original hammer that crashed through her roof.

 

Craftsman_rigged_talking - 3D model by beersy (@beersy) [f5809df]


Mare Crisium - Download Free 3D model by eric.p.beer (@eric.p.beer) [1122b75]

A series of assets meant to test how much information I could fit only in gray scale while also trying to keep the set up as modular as possible - TrebleMakers Modular Assets_ Scene Population - Download Free 3D model by eric.p.beer (@eric.p.beer) [fb4add1]


Contact:

E-mail: Ericpaulbeer@gmail.com

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